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1.
5th International Seminar on Research of Information Technology and Intelligent Systems, ISRITI 2022 ; : 226-229, 2022.
Article in English | Scopus | ID: covidwho-2274808

ABSTRACT

The Covid-19 virus with a very fast spread requires governments in every country to act quickly to prevent the spread of the coronavirus so that it does not spread quickly. The method that is mostly used is the contact tracing application, Indonesia applies this method by creating the PeduliLindungi mobile application which can track the position of people visiting a place by scanning a QR code. To ensure the successful implementation of the application, a user satisfaction evaluation is needed. This research was conducted by conducting a questionnaire survey to users of the PeduliLindungi application to determine the level of user satisfaction, the survey data was then processed using SmartPLS. The results of this study showed that all variables are positive. Two of them, usability and reliability have a significant effect on user satisfaction. It can be concluded that the user is satisfied with the PeduliLindungi application because the application has good usability and reliability. © 2022 IEEE.

2.
Trop Med Infect Dis ; 7(10)2022 Oct 21.
Article in English | MEDLINE | ID: covidwho-2082111

ABSTRACT

In Indonesia, COVID-19 vaccination hesitancy persists among health care workers (HCWs). Understanding the motives and challenges impacting HCWs' acceptance of the booster vaccination is critical. Efforts are still needed to overcome apprehension about taking a booster dosage. This study aims to analyze the vaccine acceptance among HCWs in Jakarta using an extended, modified model of health behavior theories, namely The Health Belief Model (HBM) and The Theory of Planned Behavior (TPB). A cross-sectional survey from November 2021 to January 2022 was distributed to health care workers in Jakarta. Bivariate analysis followed by multivariate regression was used to assess factors associated with the vaccine intention and collected 1684 responses. The results have shown that the final model combining the constructs and demographic characteristics could explain 50% of the variance of intention to receive a COVID-19 booster vaccination. Moreover, anticipated regret had the most significant standardized coefficient among the constructs (ß = 0.381, p < 0.001). Other significant predictors in the model were attitude (ß = 0.243, p < 0.001), perceived benefits (ß = 0.103, p < 0.001), subjective norms (ß = 0.08, p = 0.005), and perceived susceptibility (ß = 0.051, p = 0.016). The findings can be used to strategize interventions to increase vaccine uptake.

3.
8th International Conference on E-Business and Mobile Commerce, ICEMC 2022 ; : 64-71, 2022.
Article in English | Scopus | ID: covidwho-2053353

ABSTRACT

In early 2020, the learning system underwent a transfiguration due to the Covid-19 case;with this, Indonesia implements a lockdown, where learning which is usually applied face-to-face, must be forced to do online-based learning. With this, the researcher aims to examine the effect of Perceived usefulness, Perceived ease of use, Cost effectiveness, and Interactivity on Attitude towards digital collaboration platforms on the effectiveness of the learning system for undergraduate students at Bina Nusantara University on the BINUS Mobile for Student Application during the Covid-19 pandemic. The sampling technique used is non-probability sampling. This study used a sample of 150 respondents. This study uses statistical methods with the IBM SPSS statistics 25 program as a test tool. The results of this study indicate that Perceived Usefulness has an effect, and Perceive Ease of Use, Cost Effectiveness and Interactivity have no effect on Attitude toward Digital Collaboration Platforms. © 2022 ACM.

4.
International Journal of Emerging Technology and Advanced Engineering ; 12(5):108-115, 2022.
Article in English | Scopus | ID: covidwho-1876624

ABSTRACT

The online learning platform is used as an object of research because it is one of the best ways that are widely used by students in helping to learn outside of school to deepen the knowledge that has been provided by the school. In this pandemic situation, the online learning platform is immensely helpful for students who do not understand the learning materials provided by the school because of the limitations when online classes make students bored. The research is focused on the use of online learning platforms among students. Research data to be analyzed in this study were collected by survey method, using a questionnaire. The questionnaire itself is divided into three main sections. From the results of the questionnaires that have been distributed to 100 respondents, users gave positive responses and accepted that they were satisfied with the online learning platform application services, the average online learning platform users were aged 16-18 who live in Greater Jakarta. This study investigates the independent and dependent variables from the online learning platform application. © 2022 IJETAE Publication House. All Rights Reserved.

5.
Journal of Theoretical and Applied Information Technology ; 100(7):2193-2206, 2022.
Article in English | Scopus | ID: covidwho-1823990

ABSTRACT

E-health is an application that focuses on community services that offer services in the health sector. Since the Covid-19 pandemic, e-health applications have experienced an increase in users. The objective of this study was to determine what factors influenced the level of acceptability of e-health applications. The findings of this study indicated the most important aspects, such as the application's success rate and improved e-health application performance. Unified Theory of Acceptance and Use of Technology 2 (UTAUT 2) was the research model used. The online questionnaires in the form of survey were distributed and addressed for the e-health application users in Jakarta, Indonesia. PLS-SEM was used for analyzing the data and it involved 190 respondents on the survey. The result showed that the 10 hypotheses proposed, there is 5 hypotheses declared significant or accepted and others declared not significant or rejected. © 2022 Little Lion Scientific.

6.
International Journal of Emerging Technology and Advanced Engineering ; 12(3):119-129, 2022.
Article in English | Scopus | ID: covidwho-1789993

ABSTRACT

This time around, technology development is growing at a very fast pace, especially in the area of information technology. It brings a lot of changes in other fields as well, like the field of financial technology. Digital payment, such as Pay later can be recognized by a large number of people. As the time goes by, the usage of Pay later has increased, and people would rather choose Pay later rather than other payment methods. Aside from that, since the COVID-19 pandemic, people tend to use Pay later more than before. Hence, this research will show the analysis of Intention to Use on Pay later payment system during COVID-19 Pandemic. The result in this study is based on 439 respondents that were obtained from November - December 2020 who are actively using Pay later to do transactions as a mobile payment method in Indonesia and collected by using SmartPLS as a tool for the Structural Equation Model (SEM), with a purposive sampling method. With the proposed model, there are eight hypotheses. In this study, Perceived Ease of Use has no siginificant impact on the Intention To Use, but other hypotheses resulted to be significant. © 2022 The authors.

7.
ICIC Express Letters ; 16(2):109-115, 2022.
Article in English | Scopus | ID: covidwho-1732607

ABSTRACT

This research aims to evaluate factors that could influence the intention of using video conferencing applications during the COVID-19 pandemic as a means for workers to work from home. The research model used in this study is the UTAUT model, with perceived risk and trust as extended variables. Data collection was carried out by distributing questionnaires. A total of 212 samples were then collected and analyzed using SEM-PLS. The results show that risk perception negatively affects intention to use but is not significant enough to inhibit actual use. It was also revealed that the influence of behavioral intention on the user behavior variable is the most positive and significant. © 2022 ICIC International. All rights reserved.

8.
International Journal of Emerging Technology and Advanced Engineering ; 12(2):124-134, 2022.
Article in English | Scopus | ID: covidwho-1716518

ABSTRACT

Crowdfunding is a method in which the public rally together to share kindness by raising funds to help those in need. In raising funds, a crowdfunding platform is used to collect funds digitally. The trend of sourcing funds or digital donations through crowdfunding platforms increased significantly in Indonesia, mainly during the COVID-19 pandemic. Following the surge in digital donation in Indonesia, a study was conducted to determine the factors that influenced user acceptance, specifically the community as end-users of the XYZ application. Based on the UTAUT2 (Unified Theory of Acceptance and Use of Technology 2) model, this study aimed to identify the factors that influenced the acceptance of the XYZ mobile application as a crowdfunding platform. The data collection was in the form of an online questionnaire and involved respondents from Jabodetabek and outside Jabodetabek with different ages, gender, occupation, and domicile. The Partial Least Squares - Structural Equation Modeling (PLS-SEM) method, supported by SmartPLS software, analyses the research model to obtain valuable results. The results from 200 respondents show that five paths, Facilitating Conditions on Behavioral Intention, Facilitating Conditions on Use Behavior, Habit on Behavioral Intention, Habit on Use Behavior and Behavioral Intention on Use Behavior, had a significant effect. © 2022 IJETAE Publication House. All Rights Reserved.

9.
8th International Conference on ICT for Smart Society, ICISS 2021 ; 2021.
Article in English | Scopus | ID: covidwho-1462679

ABSTRACT

This study aims to investigate people's shopping intentions using e-commerce during the pandemic in Indonesia. The method used in this research is the quantitative method in which the results of the study are used as an assumption and research discussion. Data collection was carried out by questionnaires then measure using t-test. The result can be concluded that the intention to shop using e-commerce during the COVID-19 pandemic is influenced using e-commerce features and e-commerce techniques. These results indicate that the intention to shop using e-commerce can increase if the availability of goods in e-commerce is quite complete, the quality of goods sold is very high, normal prices and technical requirement, such as speed, security, and a good e-commerce design system. © 2021 IEEE.

10.
8th International Conference on ICT for Smart Society, ICISS 2021 ; 2021.
Article in English | Scopus | ID: covidwho-1462674

ABSTRACT

According to Covid 19 pandemic every process has to shifting to collaborate with digital technology. One of the field that pushes to shift is Education field. Undergraduate education level, is one of many strategies to improve people competency. In Indonesia, the number of people has steadily increased. However, they have to improve their level of competency to compete with their competitor. According to this condition, many prospective student difficult to find information that their need to decide a place to study. There are many consideration factors that will involved in this decision. Therefore, in this research will build university collaborator system that can support analysis from prospective student perspective to choose education institution. To build this business design this study involve some analysis such as industrial competition will be using Porter Five Force's and supported by Business Model Canvas to define Universia's business model, as well as financial projections for the next seven years. According to the Porter Five Forces model, the information services market around universities still has a lot of room for new entrants. The results of the business model canvas analysis show that, despite being a newcomer to the sector, Universia has a number of value propositions that its competitors do not. Universia's product will be generated in the web based application. The application will be designed using Object Oriented Analysis and Design (OOAD) in conjunction with the Extreme Programming approach, which includes steps such as planning, designing, coding, and testing. The result of this study is a system collaborator that can be bridge between prospective student and university, so the prospective student can easily find the information that their need to choose university. © 2021 IEEE.

11.
8th International Conference on ICT for Smart Society, ICISS 2021 ; 2021.
Article in English | Scopus | ID: covidwho-1462671

ABSTRACT

Pandemic Covid-19 has change learning process to use online learning platform to limit interaction between participant of learning and reduce the Covid-19. This shifting has a major impact on education. Even though, many things have been done by education institution, lecturers, and students in adapting to online learning. In this study focus to check the effect of online learning on students' ability to understand the learning process. In this research, we use quantitative approach. To collect the data, this study uses a questionnaire method and in data analysis this study uses descriptive methods. In the results of this research can conclude that there is a positive influence from online learning on student's ability to understand the material. Therefore, higher education institution have to consider online learning to be good so that in the future it can continue to be developed or upgrade so that it can make it easier for students to understand the material and learn effectively and efficiently. © 2021 IEEE.

12.
8th International Conference on ICT for Smart Society, ICISS 2021 ; 2021.
Article in English | Scopus | ID: covidwho-1462670

ABSTRACT

Pandemic COVID-19 has been giving the impact that large to the entire community in Indonesia because the pandemic of this, many activities are obstructed, and regulations protocol Health implemented by the government make its people must adjust themselves to abide by the rules that exist. Likewise, in the education sector, this pandemic make learning should be done in online. Learning process would be not as same when face-to-face and each university also has a method of learning that is different to improve the quality of learning that is given to the students. Higher education as learning environment also wanted to know the level of effectiveness of learning online are given and the attitude/behavior of students during follow online learning procedure. This study aims to determine the effect that significant to the effectiveness of the learning of students who do study via online (E-Learning). The sample was determined using the questionnaire collection method and the results of the questionnaire were collected as research data. Then the data is processed and tested (by testing the validity, reliability, etc.). The results show that internal factors have significant correlation to the effectiveness of e-learning. © 2021 IEEE.

13.
6th International Conference on Information Management and Technology, ICIMTech 2021 ; : 501-505, 2021.
Article in English | Scopus | ID: covidwho-1462641

ABSTRACT

This study analyzes the influence of the COVID-19 pandemic on impulse buying on the marketplace platform in Jakarta. This research is motivated because the COVID-19 pandemic period lasted quite a long time. Therefore, this research was conducted so that it can be useful for entrepreneurs or marketplace sellers during the COVID-19 pandemic. The research method used is descriptive quantitative method. Data collection techniques using questionnaires and literature study. The techniques used in statistical testing include validity testing, reliability testing, and hypothesis testing. When the research was conducted from September 2020 to January 2021. The results obtained were that there was a relationship between variables, such as mobile marketing, discounts, and lifestyle that could affect impulse buying on the marketplace even though they were moderately related. © 2021 IEEE.

14.
International Journal of Emerging Technology and Advanced Engineering ; 11(8):72-79, 2021.
Article in English | Scopus | ID: covidwho-1395841

ABSTRACT

The virus Covid-19 has caused enough trouble for the whole world for nearly a year, ever since it first emerged in Wuhan, China, in December 2019. All areas of life are affected in a way or more, especially the education sector. Learning process shifting to be online at home, and it is now commonly referred to as online learning. Despite the now regulated way of learning, debates regarding the effectiveness of online learning are widely circulated. Thus, the purpose of this study is to investigate the effectiveness of online learning, and whether it has positively or negatively impacted the students in any way. The result shows that online learning really has significantly positively impacted students' performance. Their learning achievement, self-efficacy, as well as learning motivation have shown to be greatly affected by this way of learning. The sources of impacts come from the way the learning materials are delivered, how the class is held, and the educators themselves. © 2021 University of Michigan. All rights reserved.

15.
Journal of Theoretical and Applied Information Technology ; 99(13):3242-3252, 2021.
Article in English | Scopus | ID: covidwho-1329511

ABSTRACT

The digital gap is one of the factors that could interrupt the learning process in the higher education institution. Both internal and external factors have large impact on higher education students. Since many students' inability to learn with new learning process, that is not affected by their competence or skills, but by their inability to use the required technology. In accordance with the current pandemic situation, it prompts the organization to transform its business process more technology savvy, including in the higher education institution as an organization that responsible to educate student. The phenomenon of Covid 19 pandemic drives many studies to check the readiness of digital transformation. The most important factor for higher education can adapt with this situation is that they must analyse the current condition to shift into the new digital learning process. Therefore, this study focusses to find out the biggest factor in the scope of digital gaps from student side. This study uses various data description analysis techniques to examine the hypotheses. The result shows that most students encounter problems due to their inability to adapt to certain digital technology tools, and their limited financial capacity seems to affect their learning process. Other data shows that online learning is not as effective as offline learning due to the student's needs to learn both the new digital technology platform and the necessary materials. © 2021 Little Lion Scientific. All rights reserved.

16.
9th International Congress on Advanced Applied Informatics, IIAI-AAI 2020 ; : 122-127, 2020.
Article in English | Scopus | ID: covidwho-1263754

ABSTRACT

With the sudden attack of the Corona Virus Disease 2019 (COVID-19), some 300 million children in the world have been forced to study at home because of the mass closure of schools that began on March 18, 2020. This has caused many obstacles in the teaching and learning process. Every effort is made to minimize the COVID-19 pandemic while ensuring the teaching and learning process is not interrupted. If the school closures too long and the child is trapped inside the house this will have a negative impact on the physical and mental health of the children. This situation makes parents become worried and look for alternative education in addition to formal schooling for their children. Of the various types of education offers that exist homeschooling or commonly known as home-based learning provides a way out for the current situation. Now children are quarantined in their homes and they will return to school once this epidemic fades. But with this disaster, parents' views on homeschooling or home-based learning can be different from before. They may still be marked if home-based learning can be a long-term education. With the existence of COVID-19, most parents might finally realize that education without formal schooling is not a crisis but an opportunity to take their children to a better future. This research was conducted by utilizing a descriptive qualitative method and within the descriptive qualitative method, the concept of document analysis would be utilized the most. It was expected that the results of this research would explore what type of technology parents could prepare for their children to use to initiate home-based learning. © 2020 IEEE.

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